{"id":4958,"slug":"doom","name":"Doom","type":"media","created_at":"2026-08-08T23:23:26.042898+00:00","hidden":0,"aliases":[],"episodes":[{"id":"61c73787-011c-422a-a652-974da7fbb3fd","slug":"s13e20-what-it-is-like-to-be-a-certain-kind-of-9909","subject":"s13e20: What It Is Like To Be A Certain Kind Of Person","title":"What It Is Like To Be A Certain Kind Of Person","publish_date":"2022-11-10T00:31:33.863580+00:00","year":2022,"month":11,"season":13,"episode":20,"episode_label":"s13e20","canonical_url":"https://newsletter.danhon.com/archive/s13e20-what-it-is-like-to-be-a-certain-kind-of-9909/","is_premium":0,"word_count":2531,"context":" … I know that I can talk about what it was like to get a copy of <mark>Doom</mark> or whatever off a CD-ROM from a magazine or someone … ","reading_minutes":13},{"id":"dee34b73-a43c-4555-b37c-e3a5d2dd16ca","slug":"s12e12-its-still-about-ethics-in-dataset","subject":"s12e12: It's still about Ethics in Dataset Collection, Attribution and Licensing, but also Governance","title":"It's still about Ethics in Dataset Collection, Attribution and Licensing, but also Governance","publish_date":"2022-05-31T16:39:12.506022+00:00","year":2022,"month":5,"season":12,"episode":12,"episode_label":"s12e12","canonical_url":"https://newsletter.danhon.com/archive/s12e12-its-still-about-ethics-in-dataset/","is_premium":0,"word_count":1313,"context":" … feels like it's next to Will It Run <mark>Doom</mark>?\n[2]\n\nJeff Gothelf's article on\nthe anti-pattern of creating OKRs to fit your backlog\nwandered into … ","reading_minutes":7},{"id":"be5f8088-eb29-41a9-ae32-c7a8e9ab6eee","slug":"s11e43-didnt-organize-only-moved-context-collapse","subject":"s11e43: Didn't Organize, Only Moved; Context Collapse","title":"Didn't Organize, Only Moved; Context Collapse","publish_date":"2022-04-28T18:31:22.953263+00:00","year":2022,"month":4,"season":11,"episode":43,"episode_label":"s11e43","canonical_url":"https://newsletter.danhon.com/archive/s11e43-didnt-organize-only-moved-context-collapse/","is_premium":0,"word_count":2100,"context":" … 1.0 Some Things That Caught My Attention\n\nDidn't Organize, Only Moved\n\nSo it seems like yesterday's throwaway comment referencing <mark>Doom</mark> Boxes caught peoples' attention\n[1 … ","reading_minutes":10},{"id":"dfef67ee-6a00-4b1a-a95c-43e0aa2d458c","slug":"s11e42-storage-is-cheap-thinking-is-expensive","subject":"s11e42: Storage is cheap, thinking is expensive, consequences ensue","title":"Storage is cheap, thinking is expensive, consequences ensue","publish_date":"2022-04-27T16:19:48.147922+00:00","year":2022,"month":4,"season":11,"episode":42,"episode_label":"s11e42","canonical_url":"https://newsletter.danhon.com/archive/s11e42-storage-is-cheap-thinking-is-expensive/","is_premium":0,"word_count":1265,"context":" … Now, you might think they're called <mark>Doom</mark> Boxes due to the feeling of <mark>doom</mark> they engender in ADHD people about the sheer difficulty of organizing, but the … ","reading_minutes":6},{"id":"23dc3e86-7222-428a-b780-215a1edd9018","slug":"s10e02-for-want-of-a-screenless-mp3-player","subject":"s10e02: For want of a screenless MP3 player","title":"For want of a screenless MP3 player","publish_date":"2021-08-07T17:07:07.834316+00:00","year":2021,"month":8,"season":10,"episode":2,"episode_label":"s10e02","canonical_url":"https://newsletter.danhon.com/archive/s10e02-for-want-of-a-screenless-mp3-player/","is_premium":0,"word_count":4513,"context":" … I don’t know, you root it and figure out how to run <mark>Doom</mark> on it.\n\nThe MP3 player works great. Sure, the interface is shonky. The kid … ","reading_minutes":23},{"id":"a457e249-f250-4945-8b75-4438dc3a86f9","slug":"s09e13-mist-everywhere","subject":"s09e13: Mist, everywhere","title":"Mist, everywhere","publish_date":"2021-04-02T20:17:25.009047+00:00","year":2021,"month":4,"season":9,"episode":13,"episode_label":"s09e13","canonical_url":"https://newsletter.danhon.com/archive/s09e13-mist-everywhere/","is_premium":0,"word_count":1853,"context":" … what “old” newspaper paper looks like, and the loss/change of that contextual information in the shift to digital), everyone loves a good design system, Jesse von <mark>Doom</mark> … ","reading_minutes":9},{"id":"5b12e5ed-b5b2-4bdb-acc5-2adf86407046","slug":"s07e13-no-not-a-mid-life-crisis-snow-crashing","subject":"s07e13: No, not a mid-life crisis; Snow Crashing","title":"No, not a mid-life crisis; Snow Crashing","publish_date":"2019-10-14T20:37:42.514000+00:00","year":2019,"month":10,"season":7,"episode":13,"episode_label":"s07e13","canonical_url":"https://newsletter.danhon.com/archive/s07e13-no-not-a-mid-life-crisis-snow-crashing/","is_premium":0,"word_count":4621,"context":" … the idea that you’d have to precisely control a body, as opposed to easily glide an avatar around, <mark>Doom</mark> or Quake style via keyboard and mouse, is … ","reading_minutes":23},{"id":"1e59bb62-07c7-4d84-b703-a2d0ebd4171c","slug":"s07e09-snow-crashing","subject":"s07e09: Snow Crashing","title":"Snow Crashing","publish_date":"2019-09-30T23:45:32.362000+00:00","year":2019,"month":9,"season":7,"episode":9,"episode_label":"s07e09","canonical_url":"https://newsletter.danhon.com/archive/s07e09-snow-crashing/","is_premium":0,"word_count":4379,"context":" … dudes, sigh, but that would be John Carmack, co-founder of id Software (<mark>Doom</mark>, Quake, other games where you shoot things) and now CTO at Oculus VR at … ","reading_minutes":22},{"id":"7fcc24c9-66a2-4d02-a9e7-0d2d15e1c3ab","slug":"s06e08-the-one-with-the-uneven-mid-season-two","subject":"s06e08: The One With The Uneven Mid-Season Two-Parter","title":"The One With The Uneven Mid-Season Two-Parter","publish_date":"2018-10-08T00:00:00+00:00","year":2018,"month":10,"season":6,"episode":8,"episode_label":"s06e08","canonical_url":"https://newsletter.danhon.com/archive/s06e08-the-one-with-the-uneven-mid-season-two/","is_premium":0,"word_count":5811,"context":" … for an emulated\nNE2000\nnetwork card of which omg total flashback to playing <mark>Doom</mark> and Quake and so on; fourth, and finally, I really did think “Oh, I … ","reading_minutes":29},{"id":"ce2d4cbd-5234-4604-8103-1553a373598c","slug":"episode-one-hundred-and-sixteen-the-material-3","subject":"Episode One Hundred and Sixteen: The Material (3); Odds","title":"The Material (3); Odds","publish_date":"2014-07-04T00:00:00+00:00","year":2014,"month":7,"season":null,"episode":116,"episode_label":"episode 116","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-sixteen-the-material-3/","is_premium":0,"word_count":1209,"context":" … the linear progression from one end of the train to the other, mediated by a series of gates (<mark>Doom</mark> keys, right?) combined with a bunch of fetch quests … ","reading_minutes":6}]}