{"id":1087,"slug":"gone-home","name":"Gone Home","type":"media","created_at":"2026-08-08T04:39:57.835493+00:00","hidden":0,"aliases":[],"episodes":[{"id":"ad9e4ece-59ed-48bb-9ea0-4475bac490b4","slug":"episode-one-hundred-and-eighty-six-videogame","subject":"Episode One Hundred and Eighty Six: Videogame Tourism; Principles for 21st Century Government","title":"Videogame Tourism; Principles for 21st Century Government","publish_date":"2014-11-20T00:00:00+00:00","year":2014,"month":11,"season":null,"episode":186,"episode_label":"episode 186","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-eighty-six-videogame/","is_premium":0,"word_count":2017,"context":" … Imagine what The Fullbright Company[8], the studio behind <mark>Gone Home</mark>, could do with such assets.\n[1]\nAssassin's Creed\n- Wikipedia\n[2]\nThe new “Assassin’s Creed” game … ","reading_minutes":10},{"id":"be0f9f8c-cda8-4dad-90d8-a533447071d8","slug":"episode-one-hundred-and-thirty-four-175-other","subject":"Episode One Hundred and Thirty Four: 17.5; Other Newsletters Are Available; SNOWPIERCER WALKTHROUGH V12.03","title":"17.5; Other Newsletters Are Available; SNOWPIERCER WALKTHROUGH V12.03","publish_date":"2014-08-02T00:00:00+00:00","year":2014,"month":8,"season":null,"episode":134,"episode_label":"episode 134","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-thirty-four-175-other/","is_premium":0,"word_count":1942,"context":" … Modern Warfare, Bioshock and <mark>Gone Home</mark> by incorporating rich, life-like 3D environments, impressive scripted interaction, gunplay, inventory management, a science-fiction universe and angst-ridden teenagers with … ","reading_minutes":10},{"id":"fa2ceae0-5c8e-40a7-8260-4651cbeee07e","slug":"episode-nineteen-not-trying-is-a-signal-peak-game","subject":"Episode Nineteen - Not Trying Is A Signal, Peak Game, EasyHard, SnapChat","title":"Not Trying Is A Signal, Peak Game, EasyHard, SnapChat","publish_date":"2014-02-18T00:00:00+00:00","year":2014,"month":2,"season":null,"episode":19,"episode_label":"episode 19","canonical_url":"https://newsletter.danhon.com/archive/episode-nineteen-not-trying-is-a-signal-peak-game/","is_premium":0,"word_count":1468,"context":" … Portland, OR based Fullbright Company's <mark>Gone Home</mark>. And last night, watching a friend play The Stanley Parable (which game's narration instantly reminded me of The Guide … ","reading_minutes":7}]}