{"id":5222,"slug":"kotaku","name":"Kotaku","type":"organization","created_at":"2026-08-08T23:25:07.977871+00:00","hidden":0,"aliases":[],"episodes":[{"id":"0712101c-45d1-40ad-ba9b-eb8e186e39be","slug":"s14e13-concept-art","subject":"s14e13: Concept Art","title":"Concept Art","publish_date":"2023-01-31T19:18:31.093068+00:00","year":2023,"month":1,"season":14,"episode":13,"episode_label":"s14e13","canonical_url":"https://newsletter.danhon.com/archive/s14e13-concept-art/","is_premium":0,"word_count":1916,"context":" … AI Art on ArtStation\n, Chloe Xiang, Motherboard/Vice, 14 December, 2022, and\nSome Of My Favorite Images From ArtStation's AI Protests\n, Luke Plunkett, <mark>Kotaku</mark>, 20 December, 2022\n↩︎","reading_minutes":10},{"id":"542bc823-2c4a-4de2-b8bb-424faf040bfb","slug":"s13e19-just-because-we-can-doesnt-necessarily-8337","subject":"s13e19: Just Because We Can Doesn't (Necessarily) Mean We Should: Mastodon and Social Networks Edition","title":"Just Because We Can Doesn't (Necessarily) Mean We Should: Mastodon and Social Networks Edition","publish_date":"2022-11-08T19:28:26.271373+00:00","year":2022,"month":11,"season":13,"episode":19,"episode_label":"s13e19","canonical_url":"https://newsletter.danhon.com/archive/s13e19-just-because-we-can-doesnt-necessarily-8337/","is_premium":0,"word_count":3403,"context":" … Wired) can talk to other people who read wired or identify as Wireders.\n\n<mark>Kotaku</mark>, for instance (Hm. Maybe not the best example). Hell, Amazon-owned DPReview might even … ","reading_minutes":17},{"id":"2115bdd9-5f82-4837-bc59-8ac3eba0e711","slug":"s07e27-tattletales-or-ok-google-what-do-you-have","subject":"s07e27: Tattletales, or, OK Google, what do you have on me?","title":"Tattletales, or, OK Google, what do you have on me?","publish_date":"2019-12-18T00:51:08.725000+00:00","year":2019,"month":12,"season":7,"episode":27,"episode_label":"s07e27","canonical_url":"https://newsletter.danhon.com/archive/s07e27-tattletales-or-ok-google-what-do-you-have/","is_premium":0,"word_count":3671,"context":" … storytelling, and so on), so I am a sucker for this piece on <mark>Kotaku</mark> pulling together\nconcept art for the video game Control\n.\nIn fact, when I was … ","reading_minutes":18}]}