{"id":625,"slug":"nintendo","name":"Nintendo","type":"organization","created_at":"2026-08-08T04:37:20.411431+00:00","hidden":0,"aliases":[],"episodes":[{"id":"5a97efa3-08c5-453c-9212-1ba7c28fcd99","slug":"s21e09-a-different-strategy-the-sanest-choice-in","subject":"s21e09: A Different Strategy, The Sanest Choice In An Insane World","title":"A Different Strategy, The Sanest Choice In An Insane World","publish_date":"2026-07-03T22:43:48+00:00","year":2026,"month":7,"season":21,"episode":9,"episode_label":"s21e09","canonical_url":"https://newsletter.danhon.com/archive/s21e09-a-different-strategy-the-sanest-choice-in/","is_premium":0,"word_count":1474,"context":" … 2\n\n(the post is accompanied by a graphic table showing 2026 Major [Videogame] Console Price Increases, ordered by the dollar amount of increase (ascending), starting with the <mark>Nintendo</mark> … ","reading_minutes":7},{"id":"64613a0a-05a8-4135-a3dc-e8449868b514","slug":"s16e04-hands-brains-eyes","subject":"s16e04: Hands, Brains, Eyes","title":"Hands, Brains, Eyes","publish_date":"2023-09-29T00:23:14.989328+00:00","year":2023,"month":9,"season":16,"episode":4,"episode_label":"s16e04","canonical_url":"https://newsletter.danhon.com/archive/s16e04-hands-brains-eyes/","is_premium":0,"word_count":1840,"context":" … serious then it would court developers in the way that Sony, Microsoft and <mark>Nintendo</mark> do\" to bring titles over to their platform, I suppose in the way console … ","reading_minutes":9},{"id":"02ba3a80-e24f-4c3c-8443-05b9532e4345","slug":"s16e03-its-the-unique-integration-of-the-hardware","subject":"s16e03: It's the Unique Integration of the Hardware, the Silicon, and the Software, Stupid","title":"It's the Unique Integration of the Hardware, the Silicon, and the Software, Stupid","publish_date":"2023-09-27T16:44:17.535349+00:00","year":2023,"month":9,"season":16,"episode":3,"episode_label":"s16e03","canonical_url":"https://newsletter.danhon.com/archive/s16e03-its-the-unique-integration-of-the-hardware/","is_premium":0,"word_count":2125,"context":" … does <mark>Nintendo</mark> even count?!\n\nI am digressing.\n\nThere's two parts here. One is that the iPhone 15 Pro, the one with an A17 Pro chip, is being … ","reading_minutes":11},{"id":"263b3168-974e-4da6-bc75-91a87a184a45","slug":"s3e11-what-it-means-to-be-playstation-with","subject":"s13e11: What it means to be PlayStation with Netflix in the room; What's Simlish for Metaverse?","title":"What it means to be PlayStation with Netflix in the room; What's Simlish for Metaverse?","publish_date":"2022-10-19T19:07:40.343000+00:00","year":2022,"month":10,"season":13,"episode":11,"episode_label":"s13e11","canonical_url":"https://newsletter.danhon.com/archive/s3e11-what-it-means-to-be-playstation-with/","is_premium":0,"word_count":2237,"context":" … So PlayStation hasn't shown up in the play-anywhere only-videogames market, where <mark>Nintendo</mark>'s sold ~111 million units since March 2017 at a consistent, non-discounted … ","reading_minutes":11},{"id":"a61b05e1-3dc5-4ad9-9e08-50bbb5744156","slug":"s13e08-business-models-that-make-you-cry-long","subject":"s13e08: Business models that make you cry; Long-range microwave networks; Home servers; Twitter, But Angrier And In VR","title":"Business models that make you cry; Long-range microwave networks; Home servers; Twitter, But Angrier And In VR","publish_date":"2022-10-14T20:04:16.704947+00:00","year":2022,"month":10,"season":13,"episode":8,"episode_label":"s13e08","canonical_url":"https://newsletter.danhon.com/archive/s13e08-business-models-that-make-you-cry-long/","is_premium":0,"word_count":2541,"context":" … they're just off to the side and who knows what the fuck <mark>Nintendo</mark> just did with that Wii and that one game, the tennis game, that everyone … ","reading_minutes":13},{"id":"de4f1e43-c268-4209-96ed-256a320a863e","slug":"s13e03-what-is-it-like-to-be-a-playstation","subject":"s13e03: What is it like to be a PlayStation: Software Defined Brands; Gerrymandering Autocorrect","title":"What is it like to be a PlayStation: Software Defined Brands; Gerrymandering Autocorrect","publish_date":"2022-10-07T17:41:56.498734+00:00","year":2022,"month":10,"season":13,"episode":3,"episode_label":"s13e03","canonical_url":"https://newsletter.danhon.com/archive/s13e03-what-is-it-like-to-be-a-playstation/","is_premium":0,"word_count":2432,"context":" … It could even decide to make hardware with a partner -- like the original partnership with <mark>Nintendo</mark> -- or it could decide to license out, like the ill-fated Mac … ","reading_minutes":12},{"id":"d48b84d7-4abc-46ae-9890-769e3462a17d","slug":"s13e02-what-is-it-like-to-be-a-playstation","subject":"s13e02: What Is It Like To Be A PlayStation?","title":"What Is It Like To Be A PlayStation?","publish_date":"2022-10-06T17:51:05.012328+00:00","year":2022,"month":10,"season":13,"episode":2,"episode_label":"s13e02","canonical_url":"https://newsletter.danhon.com/archive/s13e02-what-is-it-like-to-be-a-playstation/","is_premium":0,"word_count":1864,"context":" … PlayStation beat <mark>Nintendo</mark> and Sega, until <mark>Nintendo</mark> decided to play a different game at the Wii era), PlayStation would like to think it understands\ngamers\n[sic] the most … ","reading_minutes":9},{"id":"94e3b058-b370-42dd-aac1-39da02d2e19b","slug":"s13e01-google-stadia-or-winning-at-videogames","subject":"s13e01: Google Stadia, or, Winning at Videogames","title":"Google Stadia, or, Winning at Videogames","publish_date":"2022-10-05T16:44:33.678281+00:00","year":2022,"month":10,"season":13,"episode":1,"episode_label":"s13e01","canonical_url":"https://newsletter.danhon.com/archive/s13e01-google-stadia-or-winning-at-videogames/","is_premium":0,"word_count":2716,"context":" … <mark>Nintendo</mark> is just going to <mark>Nintendo</mark>.\n\nValve is just figuring out more ways to get more people to play PC games, so accidentally on purpose started making hardware … ","reading_minutes":14},{"id":"74c97aa1-aee5-4db1-a089-7d34cb155b49","slug":"s12e56-the-point-of-the-thing","subject":"s12e56: The Point of the Thing","title":"The Point of the Thing","publish_date":"2022-09-23T21:50:47.518000+00:00","year":2022,"month":9,"season":12,"episode":56,"episode_label":"s12e56","canonical_url":"https://newsletter.danhon.com/archive/s12e56-the-point-of-the-thing/","is_premium":0,"word_count":1028,"context":" … The developers of Factorio wrote\na blog post about porting Factorio to the <mark>Nintendo</mark> Switch\n.\n\nLucas Pope, the irritatingly talented videogame creator, wrote a\nblog post about porting … ","reading_minutes":5},{"id":"6f1588cb-96da-465d-b279-0abd1ce274f4","slug":"s12e55-its-a-trombone-a-midi-controller-and-a","subject":"s12e55: It's a trombone, a midi controller, and a videogame controller...","title":"It's a trombone, a midi controller, and a videogame controller...","publish_date":"2022-09-22T21:44:54.435569+00:00","year":2022,"month":9,"season":12,"episode":55,"episode_label":"s12e55","canonical_url":"https://newsletter.danhon.com/archive/s12e55-its-a-trombone-a-midi-controller-and-a/","is_premium":0,"word_count":865,"context":" … a musical rhythm game, a la Guitar Hero (guitars), Rock Band (guitars, and other things), Taiko no Tatsujin\n\nwith the aesthetics of a <mark>Nintendo</mark> game (your character looks … ","reading_minutes":4},{"id":"f481d393-4646-4ec4-996c-99e05669b8b9","slug":"s12e52-and-everythings-burning-to-the-ground","subject":"s12e52: And Everything's Burning To The Ground","title":"And Everything's Burning To The Ground","publish_date":"2022-09-16T22:30:58.197469+00:00","year":2022,"month":9,"season":12,"episode":52,"episode_label":"s12e52","canonical_url":"https://newsletter.danhon.com/archive/s12e52-and-everythings-burning-to-the-ground/","is_premium":0,"word_count":600,"context":" … do all the deals with Sony and Microsoft and <mark>Nintendo</mark>. Make your place the place for photos inside videogames. Presumably there's a whole play for whatever metaverse … ","reading_minutes":3},{"id":"8c7cf6b5-42ea-4798-a8d7-285f207202d8","slug":"s09e33-strategy-ux-numerasse-very-specific-3d","subject":"s09e33: Strategy UX; Numérasse, Very Specific 3D Game Engine Aesthetics, Humming","title":"Strategy UX; Numérasse, Very Specific 3D Game Engine Aesthetics, Humming","publish_date":"2021-06-04T18:36:26.519000+00:00","year":2021,"month":6,"season":9,"episode":33,"episode_label":"s09e33","canonical_url":"https://newsletter.danhon.com/archive/s09e33-strategy-ux-numerasse-very-specific-3d/","is_premium":0,"word_count":2859,"context":" … the framing of Sony as not <mark>Nintendo</mark> (a traditional Japanese public company, slow growth, don't spend into deficit to make up with massive growth later, focus on … ","reading_minutes":14},{"id":"373599b7-c64f-4333-9ef5-596f4c4cfa1d","slug":"s09e32-we-really-didnt-expect-this-to-work","subject":"s09e32: \"We Really Didn't Expect This To Work\"","title":"\"We Really Didn't Expect This To Work\"","publish_date":"2021-05-27T22:55:06.291593+00:00","year":2021,"month":5,"season":9,"episode":32,"episode_label":"s09e32","canonical_url":"https://newsletter.danhon.com/archive/s09e32-we-really-didnt-expect-this-to-work/","is_premium":0,"word_count":2175,"context":" … it's a project to emulate the <mark>Nintendo</mark> Gamecube and the <mark>Nintendo</mark> Wii\n[4]\ngames consoles.\n\nLast year, Apple finally came out with its own processor, with an … ","reading_minutes":11},{"id":"0aae07da-c6fb-4107-b805-1f5425f8dc9b","slug":"s08e13-an-institution-at-the-intersection-of","subject":"s08e13: An Institution at the Intersection of Technology and Society","title":"An Institution at the Intersection of Technology and Society","publish_date":"2020-06-27T22:13:14.512000+00:00","year":2020,"month":6,"season":8,"episode":13,"episode_label":"s08e13","canonical_url":"https://newsletter.danhon.com/archive/s08e13-an-institution-at-the-intersection-of/","is_premium":0,"word_count":5300,"context":" … I don’t say\nscale\n) that console or PC gaming has, or even <mark>Nintendo</mark>’s Switch— there’s still the issue of the lack of a standard, pack … ","reading_minutes":26},{"id":"321a93ea-6cf5-42bb-9edb-84d12c6fef25","slug":"s08e05-theres-only-one-rule-that-i-know-of-babies","subject":"s08e05: There’s only one rule that I know of, babies","title":"There’s only one rule that I know of, babies","publish_date":"2020-01-31T22:15:40.942000+00:00","year":2020,"month":1,"season":8,"episode":5,"episode_label":"s08e05","canonical_url":"https://newsletter.danhon.com/archive/s08e05-theres-only-one-rule-that-i-know-of-babies/","is_premium":0,"word_count":3788,"context":" … Breath of the Wild on the <mark>Nintendo</mark> Switch with their three year old and “I’M NEARLY SEVEN!” year old grandchildren.\nI was worried they’d be angry … ","reading_minutes":19},{"id":"b6df7a0a-99c3-4e99-b9e6-ed0f8f3c9c2b","slug":"s07e17-snow-crashs-graveyard-daemons-and","subject":"s07e17: Snow Crash’s Graveyard Daemons and","title":"Snow Crash’s Graveyard Daemons and","publish_date":"2019-10-29T18:36:02.311000+00:00","year":2019,"month":10,"season":7,"episode":17,"episode_label":"s07e17","canonical_url":"https://newsletter.danhon.com/archive/s07e17-snow-crashs-graveyard-daemons-and/","is_premium":0,"word_count":5010,"context":" … it’s gone forever? I have to create a new <mark>Nintendo</mark> Mii? That... sucks.\nAnd then lastly, that after having their avatar destroyed and being kicked from The … ","reading_minutes":25},{"id":"859794c0-fedb-488f-b748-9ccdd3892880","slug":"s07e12-scaling-bureaucracy","subject":"s07e12: Scaling Bureaucracy","title":"Scaling Bureaucracy","publish_date":"2019-10-10T00:17:49.990000+00:00","year":2019,"month":10,"season":7,"episode":12,"episode_label":"s07e12","canonical_url":"https://newsletter.danhon.com/archive/s07e12-scaling-bureaucracy/","is_premium":0,"word_count":4048,"context":" … I remember being excited when, I think in the Wii days, <mark>Nintendo</mark> came out with a patent that would let you pause and rewind gameplay to start again … ","reading_minutes":20},{"id":"b5f2c63c-d397-4c5c-b138-0c89d8c2c45e","slug":"s06e07-firebreak-protocol","subject":"s06e07: Firebreak Protocol","title":"Firebreak Protocol","publish_date":"2018-10-05T00:00:00+00:00","year":2018,"month":10,"season":6,"episode":7,"episode_label":"s06e07","canonical_url":"https://newsletter.danhon.com/archive/s06e07-firebreak-protocol/","is_premium":0,"word_count":5446,"context":" … made better”\n* The fact that <mark>Nintendo</mark>’s Super <mark>Nintendo</mark> Entertainment System Mini is\npretty much exactly the same hardware as their <mark>Nintendo</mark> Entertainment System Mini\nis, I think … ","reading_minutes":27},{"id":"00cbbf22-f378-42a4-9566-16d1f1e59259","slug":"s3e24-overnight-success","subject":"s3e24: OVERNIGHT SUCCESS","title":"OVERNIGHT SUCCESS","publish_date":"2016-07-13T00:00:00+00:00","year":2016,"month":7,"season":3,"episode":24,"episode_label":"s03e24","canonical_url":"https://newsletter.danhon.com/archive/s3e24-overnight-success/","is_premium":0,"word_count":3424,"context":" … And it may well have been that, prior to the April Fool's Joke[17], <mark>Nintendo</mark> and The Pokemon Company really weren't interested because, well, I'm … ","reading_minutes":17},{"id":"ce2d4cbd-5234-4604-8103-1553a373598c","slug":"episode-one-hundred-and-sixteen-the-material-3","subject":"Episode One Hundred and Sixteen: The Material (3); Odds","title":"The Material (3); Odds","publish_date":"2014-07-04T00:00:00+00:00","year":2014,"month":7,"season":null,"episode":116,"episode_label":"episode 116","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-sixteen-the-material-3/","is_premium":0,"word_count":1209,"context":" … This feels like a sort of tech industry myopia akin to the video game console wars when, faced with not being able to compete on performance, <mark>Nintendo</mark> pretty … ","reading_minutes":6},{"id":"647b3ac1-aeb7-4f7b-acc7-c134644a66f3","slug":"episode-ninety-nine-building-together-beautiful","subject":"Episode Ninety Nine: Building Together; Beautiful Shooty Things; Software For Eating; The New Toys On The Web; Take It Seriously; And Finally","title":"Building Together; Beautiful Shooty Things; Software For Eating; The New Toys On The Web; Take It Seriously; And Finally","publish_date":"2014-06-10T00:00:00+00:00","year":2014,"month":6,"season":null,"episode":99,"episode_label":"episode 99","canonical_url":"https://newsletter.danhon.com/archive/episode-ninety-nine-building-together-beautiful/","is_premium":0,"word_count":1816,"context":" … That and new <mark>Nintendo</mark> stuff, of course.\n[1]\nhttp://blog.eu.playstation.com/2014/06/10/mans-sky-coming-ps4/\n\n3.0 Software For Eating\nVia Jason Kottke … ","reading_minutes":9},{"id":"f57fd3a4-e0ff-4935-b3de-97be94e451dc","slug":"episode-seventy-nine-the-internet-of-safety","subject":"Episode Seventy Nine: The Internet of Safety; Invisible Technology; Like A Dog Whistle; Odds","title":"The Internet of Safety; Invisible Technology; Like A Dog Whistle; Odds","publish_date":"2014-05-14T00:00:00+00:00","year":2014,"month":5,"season":null,"episode":79,"episode_label":"episode 79","canonical_url":"https://newsletter.danhon.com/archive/episode-seventy-nine-the-internet-of-safety/","is_premium":0,"word_count":2653,"context":" … to a more accurately represented demos), and for small-picture micro-campaigns like <mark>Nintendo</mark>'s conservative family values and what happened to Brendan Eich. Health is a no … ","reading_minutes":13},{"id":"ecf678c2-0ea7-4b89-b7ec-6b859a83012b","slug":"episode-fifty-three-yet-more-vr-tv-is-still","subject":"Episode Fifty Three: Yet More VR; TV is still fucked; Vox.com; Ugh","title":"Yet More VR; TV is still fucked; Vox.com; Ugh","publish_date":"2014-04-07T00:00:00+00:00","year":2014,"month":4,"season":null,"episode":53,"episode_label":"episode 53","canonical_url":"https://newsletter.danhon.com/archive/episode-fifty-three-yet-more-vr-tv-is-still/","is_premium":0,"word_count":2188,"context":" … baseline for the possible success of the Oculus Rift when it goes consumer. <mark>Nintendo</mark> released their Wii console in 2006; it famously became a lifestyle family console in … ","reading_minutes":11},{"id":"54112b88-8300-4fc5-881e-4b6bdfda7aeb","slug":"episode-twelve-attention-star-trek-and-cars","subject":"Episode Twelve: Attention, Star Trek and Cars","title":"Attention, Star Trek and Cars","publish_date":"2014-02-08T00:00:00+00:00","year":2014,"month":2,"season":null,"episode":12,"episode_label":"episode 12","canonical_url":"https://newsletter.danhon.com/archive/episode-twelve-attention-star-trek-and-cars/","is_premium":0,"word_count":1981,"context":" … Probably less <mark>Nintendo</mark> these days, though.\n\nAnother was: car companies have all but given up. It feels like you could gather a bunch of designers (and if you … ","reading_minutes":10}]}