{"id":6048,"slug":"playstation-home","name":"PlayStation Home","type":"concept","created_at":"2026-08-08T23:31:11.542821+00:00","hidden":0,"aliases":[],"episodes":[{"id":"0bfed24b-f9e2-4aae-ab37-54324a904033","slug":"s13e07-its-not-a-place-its-whats-in-between","subject":"s13e07: It's not a place, it's what's in-between; Twitter will be unbundled","title":"It's not a place, it's what's in-between; Twitter will be unbundled","publish_date":"2022-10-13T21:01:25.024688+00:00","year":2022,"month":10,"season":13,"episode":7,"episode_label":"s13e07","canonical_url":"https://newsletter.danhon.com/archive/s13e07-its-not-a-place-its-whats-in-between/","is_premium":0,"word_count":2046,"context":" … Second Life, <mark>PlayStation Home</mark>, and now Meta's Horizon, which has the saddest Accenture office ever, complete with little Accenture people with no legs.\n\nWhen people talk about … ","reading_minutes":10},{"id":"d48b84d7-4abc-46ae-9890-769e3462a17d","slug":"s13e02-what-is-it-like-to-be-a-playstation","subject":"s13e02: What Is It Like To Be A PlayStation?","title":"What Is It Like To Be A PlayStation?","publish_date":"2022-10-06T17:51:05.012328+00:00","year":2022,"month":10,"season":13,"episode":2,"episode_label":"s13e02","canonical_url":"https://newsletter.danhon.com/archive/s13e02-what-is-it-like-to-be-a-playstation/","is_premium":0,"word_count":1864,"context":" … Sony was doing Metaverse stuff\nyears\nago, with\n<mark>PlayStation Home</mark>\non the PS3. <mark>PlayStation Home</mark> launched in 2008 and shuttered about 7 years later with 41 million users … ","reading_minutes":9},{"id":"3b0e9d48-a50d-4e99-9da2-32a274883810","slug":"episode-forty-nine-living-in-an-immaterial-world","subject":"Episode Forty Nine: Living In An Immaterial World; Snow Crashing 4; Odds","title":"Living In An Immaterial World; Snow Crashing 4; Odds","publish_date":"2014-04-01T00:00:00+00:00","year":2014,"month":4,"season":null,"episode":49,"episode_label":"episode 49","canonical_url":"https://newsletter.danhon.com/archive/episode-forty-nine-living-in-an-immaterial-world/","is_premium":0,"word_count":2301,"context":" … A good example of what's been done in this space is Sony's <mark>PlayStation Home</mark>. Oculus takes a cut here, and potentially becomes a middleman of the … ","reading_minutes":12}]}