{"id":1352,"slug":"pokemon","name":"Pokemon","type":"media","created_at":"2026-08-08T04:41:30.603313+00:00","hidden":0,"aliases":[],"episodes":[{"id":"81f6912e-a65c-45c7-a6d4-8a3b7b4c7f79","slug":"s14e07-platform-exclusivity-microsoft-activision","subject":"s14e07: Platform Exclusivity: Microsoft / Activision Blizzard","title":"Platform Exclusivity: Microsoft / Activision Blizzard","publish_date":"2023-01-11T17:15:21.464460+00:00","year":2023,"month":1,"season":14,"episode":7,"episode_label":"s14e07","canonical_url":"https://newsletter.danhon.com/archive/s14e07-platform-exclusivity-microsoft-activision/","is_premium":0,"word_count":1419,"context":" … Call of Duty is a sort of poster child for the videogames industry, it's right up there with Mario, Tetris, <mark>Pokemon</mark> and, uh, itself, if you choose … ","reading_minutes":7},{"id":"b4981a0b-34e4-41b7-929b-bd866cae48c3","slug":"s08e22-on-the-precipice-supporter-edition","subject":"s08e22: On The Precipice, supporter edition","title":"On The Precipice, supporter edition","publish_date":"2020-10-24T20:10:24.799000+00:00","year":2020,"month":10,"season":8,"episode":22,"episode_label":"s08e22","canonical_url":"https://newsletter.danhon.com/archive/s08e22-on-the-precipice-supporter-edition/","is_premium":1,"word_count":2225,"context":" … All three of them were precursors to the early iterations of <mark>Pokemon</mark> Go. (And in my opinion, part of the reason why those early iterations of <mark>Pokemon</mark> Go … ","reading_minutes":11},{"id":"cf68e1c4-d4e4-43a0-b795-67b2a4b8e649","slug":"s08e22-on-the-precipice","subject":"s08e22: On The Precipice","title":"On The Precipice","publish_date":"2020-10-24T20:08:19.211000+00:00","year":2020,"month":10,"season":8,"episode":22,"episode_label":"s08e22","canonical_url":"https://newsletter.danhon.com/archive/s08e22-on-the-precipice/","is_premium":0,"word_count":1093,"context":" … All three of them were precursors to the early iterations of <mark>Pokemon</mark> Go. (And in my opinion, part of the reason why those early iterations of <mark>Pokemon</mark> Go … ","reading_minutes":5},{"id":"97ded4ab-6683-4f90-ab3e-45a331675180","slug":"s08e15-the-location-based-pokemon-game-company","subject":"s08e15: The Location-based Pokemon Game Company","title":"The Location-based Pokemon Game Company","publish_date":"2020-06-30T21:27:49.407000+00:00","year":2020,"month":6,"season":8,"episode":15,"episode_label":"s08e15","canonical_url":"https://newsletter.danhon.com/archive/s08e15-the-location-based-pokemon-game-company/","is_premium":0,"word_count":3603,"context":" … hey, you can find <mark>Pokemon</mark> with your phone. Go for it.\nAnd lastly, to underscore the point: <mark>Pokemon</mark> was 19 years old when <mark>Pokemon</mark> Go came out. People … ","reading_minutes":18},{"id":"0aae07da-c6fb-4107-b805-1f5425f8dc9b","slug":"s08e13-an-institution-at-the-intersection-of","subject":"s08e13: An Institution at the Intersection of Technology and Society","title":"An Institution at the Intersection of Technology and Society","publish_date":"2020-06-27T22:13:14.512000+00:00","year":2020,"month":6,"season":8,"episode":13,"episode_label":"s08e13","canonical_url":"https://newsletter.danhon.com/archive/s08e13-an-institution-at-the-intersection-of/","is_premium":0,"word_count":5300,"context":" … AAA! Something more interesting than that!) and location-based games like Niantic’s <mark>Pokemon</mark> Go. I used to make alternate reality games, which given our current situation, combined … ","reading_minutes":26},{"id":"5f90bffd-a80c-45ec-8c92-273fafc05fec","slug":"s08e11-arent-we-all-just-so-tired","subject":"s08e11: Aren't we all just so tired","title":"Aren't we all just so tired","publish_date":"2020-05-25T00:18:29.330000+00:00","year":2020,"month":5,"season":8,"episode":11,"episode_label":"s08e11","canonical_url":"https://newsletter.danhon.com/archive/s08e11-arent-we-all-just-so-tired/","is_premium":0,"word_count":3841,"context":" … AAA! Something more interesting than that!) and location-based games like Niantic’s <mark>Pokemon</mark> Go. I used to make alternate reality games, which given our current situation, combined … ","reading_minutes":19},{"id":"9d4f908c-6cf9-4ade-821c-066aaa3ebd02","slug":"s08e10-take-your-time-reading-this-one","subject":"s08e10: Take your time reading this one","title":"Take your time reading this one","publish_date":"2020-05-17T20:44:15.684000+00:00","year":2020,"month":5,"season":8,"episode":10,"episode_label":"s08e10","canonical_url":"https://newsletter.danhon.com/archive/s08e10-take-your-time-reading-this-one/","is_premium":0,"word_count":3213,"context":" … AAA! Something more interesting than that!) and location-based games like Niantic’s <mark>Pokemon</mark> Go. I used to make alternate reality games, which given our current situation, combined … ","reading_minutes":16},{"id":"6bde3a7a-1c84-46b7-a6ed-effb89a56cce","slug":"s08e01-learning-the-world","subject":"s08e01: Learning the world","title":"Learning the world","publish_date":"2020-01-03T23:54:18.013000+00:00","year":2020,"month":1,"season":8,"episode":1,"episode_label":"s08e01","canonical_url":"https://newsletter.danhon.com/archive/s08e01-learning-the-world/","is_premium":0,"word_count":1369,"context":" … The Canadian military reacted really well to <mark>Pokemon</mark> Go, all things considered. Yes, they asked for PokeStops to be removed from military installations, but they also asked for … ","reading_minutes":7},{"id":"5b12e5ed-b5b2-4bdb-acc5-2adf86407046","slug":"s07e13-no-not-a-mid-life-crisis-snow-crashing","subject":"s07e13: No, not a mid-life crisis; Snow Crashing","title":"No, not a mid-life crisis; Snow Crashing","publish_date":"2019-10-14T20:37:42.514000+00:00","year":2019,"month":10,"season":7,"episode":13,"episode_label":"s07e13","canonical_url":"https://newsletter.danhon.com/archive/s07e13-no-not-a-mid-life-crisis-snow-crashing/","is_premium":0,"word_count":4621,"context":" … I mean, I’m not that much into <mark>Pokemon</mark> Go, but I totally would be if I could roll shit up.\nAll software is a trash fire\nVia … ","reading_minutes":23},{"id":"44c25f02-584a-4176-94be-2257c53c5b0b","slug":"s3e26-the-defense-of-humanity-act","subject":"s3e26: The Defense of Humanity Act","title":"The Defense of Humanity Act","publish_date":"2016-07-19T00:00:00+00:00","year":2016,"month":7,"season":3,"episode":26,"episode_label":"s03e26","canonical_url":"https://newsletter.danhon.com/archive/s3e26-the-defense-of-humanity-act/","is_premium":0,"word_count":1061,"context":" … And for the other venn diagram of sad humour, here's a US-CERT advisory[1] about <mark>Pokemon</mark> Go exploiting critical vulnerabilities in the baseline human brain architecture … ","reading_minutes":5},{"id":"00cbbf22-f378-42a4-9566-16d1f1e59259","slug":"s3e24-overnight-success","subject":"s3e24: OVERNIGHT SUCCESS","title":"OVERNIGHT SUCCESS","publish_date":"2016-07-13T00:00:00+00:00","year":2016,"month":7,"season":3,"episode":24,"episode_label":"s03e24","canonical_url":"https://newsletter.danhon.com/archive/s3e24-overnight-success/","is_premium":0,"word_count":3424,"context":" … What Are We Going To Do About <mark>Pokemon</mark> Go?\n\n\n\nHere you go: I wrote your deck for you.\n\n\n\nHow Brands Can Replicate <mark>Pokemon</mark> Go's Overnight Success:\nTravel … ","reading_minutes":17},{"id":"292335be-e440-494a-bf3e-3061a8f5d265","slug":"s3e19-the-usual-nouns-adverbs-adjective-here-and","subject":"s3e19: The usual: nouns, adverbs, adjective here and there","title":"The usual: nouns, adverbs, adjective here and there","publish_date":"2016-05-02T00:00:00+00:00","year":2016,"month":5,"season":3,"episode":19,"episode_label":"s03e19","canonical_url":"https://newsletter.danhon.com/archive/s3e19-the-usual-nouns-adverbs-adjective-here-and/","is_premium":0,"word_count":1904,"context":" … on the important stuff like being really, really meticulous about documenting the sprawling <mark>Pokemon</mark> universe.\n\n\n\nThis thought: that we're cyborgs and have been outsourcing/offshoring various mental … ","reading_minutes":10},{"id":"9d01554c-408f-45b7-a34c-924f6075c951","slug":"s2e31-coffee-brands-stream-stock-and-flow","subject":"s2e31: Coffee; Brands; Stream, Stock and Flow; Paperless","title":"Coffee; Brands; Stream, Stock and Flow; Paperless","publish_date":"2015-12-21T00:00:00+00:00","year":2015,"month":12,"season":2,"episode":31,"episode_label":"s02e31","canonical_url":"https://newsletter.danhon.com/archive/s2e31-coffee-brands-stream-stock-and-flow/","is_premium":0,"word_count":2254,"context":" … better chance at building something truly pervasive, ambient and location-based with their <mark>Pokemon</mark> joint-venture. In other words: I think no-one's succeeded yet at making … ","reading_minutes":11},{"id":"a009a448-d2f5-4896-b5fb-9e47c2b2bb1e","slug":"episode-one-hundred-and-sixty-two-the-difficult","subject":"Episode One Hundred and Sixty Two: The Difficult Third Album","title":"The Difficult Third Album","publish_date":"2014-09-16T00:00:00+00:00","year":2014,"month":9,"season":null,"episode":162,"episode_label":"episode 162","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-sixty-two-the-difficult/","is_premium":0,"word_count":1893,"context":" … up on the premise that it was either impossible, or incredibly expensive, to <mark>Pokemon</mark>-style catch everyone. Society is built around catching *most* people. But hey, we can … ","reading_minutes":9}]}