{"id":672,"slug":"procedurally-generated-content","name":"procedurally generated content","type":"concept","created_at":"2026-08-08T04:37:36.840032+00:00","hidden":0,"aliases":[],"episodes":[{"id":"bb18dd43-aeae-4e3e-9977-84304c6edfa0","slug":"episode-one-hundred-and-seven-allies-how-does","subject":"Episode One Hundred and Seven: Allies; How Does This Even; Maximum Happy Imagination","title":"Allies; How Does This Even; Maximum Happy Imagination","publish_date":"2014-06-21T00:00:00+00:00","year":2014,"month":6,"season":null,"episode":107,"episode_label":"episode 107","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-seven-allies-how-does/","is_premium":0,"word_count":1586,"context":" … One the one hand, gamers are used to the phrase \"<mark>procedurally generated content</mark>\" to mean maps or levels generated out of thin air, or universes or non-player … ","reading_minutes":8}]}