{"id":3637,"slug":"tetris","name":"Tetris","type":"media","created_at":"2026-08-08T23:13:10.803461+00:00","hidden":0,"aliases":[],"episodes":[{"id":"81f6912e-a65c-45c7-a6d4-8a3b7b4c7f79","slug":"s14e07-platform-exclusivity-microsoft-activision","subject":"s14e07: Platform Exclusivity: Microsoft / Activision Blizzard","title":"Platform Exclusivity: Microsoft / Activision Blizzard","publish_date":"2023-01-11T17:15:21.464460+00:00","year":2023,"month":1,"season":14,"episode":7,"episode_label":"s14e07","canonical_url":"https://newsletter.danhon.com/archive/s14e07-platform-exclusivity-microsoft-activision/","is_premium":0,"word_count":1419,"context":" … Call of Duty is a sort of poster child for the videogames industry, it's right up there with Mario, <mark>Tetris</mark>, Pokemon and, uh, itself, if you choose … ","reading_minutes":7},{"id":"16a4f54d-b36a-483a-afbb-f6b1df171235","slug":"episode-two-hundred-and-three-compiling","subject":"Episode Two Hundred And Three: Compiling Consciousness.dat; No Apple TV; Negging, but for A.I.s","title":"Compiling Consciousness.dat; No Apple TV; Negging, but for A.I.s","publish_date":"2015-03-17T00:00:00+00:00","year":2015,"month":3,"season":null,"episode":203,"episode_label":"episode 203","canonical_url":"https://newsletter.danhon.com/archive/episode-two-hundred-and-three-compiling/","is_premium":0,"word_count":2296,"context":" … move, or how long you [should] stay alive without dying, or how many <mark>Tetris</mark> lines you make\"). The algorithm then \"explores the space, starting off by making random … ","reading_minutes":11},{"id":"9709e08f-39c5-4ef6-b959-b67278c1666f","slug":"episode-one-hundred-and-sixty-four-not-every-node","subject":"Episode One Hundred and Sixty Four: Not Every Node Is Equal; Stop Hitting Yourself","title":"Not Every Node Is Equal; Stop Hitting Yourself","publish_date":"2014-09-18T00:00:00+00:00","year":2014,"month":9,"season":null,"episode":164,"episode_label":"episode 164","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-sixty-four-not-every-node/","is_premium":0,"word_count":1954,"context":" … There are a few points that Maly makes, an almost <mark>Tetris</mark>-like argument that takes principles and then slots together performing some sort of geometrical magic that leaves … ","reading_minutes":10},{"id":"2d3a5c95-2c83-4a66-8029-6ec7b28dcb24","slug":"episode-one-hundred-and-twenty-three-a-continued","subject":"Episode One Hundred and Twenty Three: A Continued Error; Nadella; Hypermedia","title":"A Continued Error; Nadella; Hypermedia","publish_date":"2014-07-15T00:00:00+00:00","year":2014,"month":7,"season":null,"episode":123,"episode_label":"episode 123","canonical_url":"https://newsletter.danhon.com/archive/episode-one-hundred-and-twenty-three-a-continued/","is_premium":0,"word_count":1445,"context":" … s got an mp4 codec in it or it can at least play <mark>Tetris</mark>. From this point of view, information wanting to be free is more about the … ","reading_minutes":7},{"id":"e824757d-76e3-40d4-ae24-f6325a441a4a","slug":"episode-forty-seven-building-better-worlds-mobile","subject":"Episode Forty Seven - Building Better Worlds; Mobile; More video","title":"Building Better Worlds; Mobile; More video","publish_date":"2014-03-28T00:00:00+00:00","year":2014,"month":3,"season":null,"episode":47,"episode_label":"episode 47","canonical_url":"https://newsletter.danhon.com/archive/episode-forty-seven-building-better-worlds-mobile/","is_premium":0,"word_count":1454,"context":" … I have a shtick about <mark>Tetris</mark> which to be honest I'm not even sure if I've already used here or not. It's the one about … ","reading_minutes":7},{"id":"18296ed5-72db-4769-9f30-68b52221b2f2","slug":"episode-twenty-seven-shorts-code-as-law-the-real","subject":"Episode Twenty Seven: Shorts; Code as Law; The Real Revolution; The Flip","title":"Shorts; Code as Law; The Real Revolution; The Flip","publish_date":"2014-02-28T00:00:00+00:00","year":2014,"month":2,"season":null,"episode":27,"episode_label":"episode 27","canonical_url":"https://newsletter.danhon.com/archive/episode-twenty-seven-shorts-code-as-law-the-real/","is_premium":0,"word_count":2560,"context":" … One of the favourite stories that I like to tell is about <mark>Tetris</mark>, Angry Birds, Game Boys and iPhones. I say: there was a time when <mark>Tetris</mark> could … ","reading_minutes":13}]}