VR
concept · 35 episodes · JSON
- Infinite Canvas; A Stand-Up Deployment?; The Omelas Cinematic Universe; Taxonomies and Online Community … The second piece is a nuanced perspective (ha) (not like you need any more?) from someone who’s done a bunch of VR work. And for whom Personas …
- Hands, Brains, Eyes … Would it be better than Sony's PS VR 2? At the very least, it's untethered. As an aside, this raises the weird prospect of not only …
- Weird VR or, Make VR Fun; Heated seats; You don't see the unsuccessful long tail … 1.0 Some Things That Caught My Attention 1.1 Weird VR or, Make VR Fun I saw a tweet the other day that working-in-VR was …
- What it means to be PlayStation with Netflix in the room; What's Simlish for Metaverse? … PS VR is a long bet, and also one that I've mentioned before is an attach-item. It might exist on its own -- but the state of …
- Business models that make you cry; Long-range microwave networks; Home servers; Twitter, But Angrier And In VR … Twitter, But Angrier And In VR So I have a Meta Quest 2 now and it's pretty good, in that it's good-enough technically (my wife …
- Form Factors; Weaponizing typos to own the libs … So then, I think, one of the questions is (as ever) how long it's going to take VR/AR gear to get to the lightweight glasses stage …
- What Is It Like To Be A PlayStation? … So maybe you come up with a standalone PS VR headset, which means you're up against Apple and Meta, and you're playing a slightly different game …
- Google Stadia, or, Winning at Videogames … is, is around the edges, like controllers and input and some experiments with VR Revenue from digital transactions kind of exploded, accounting for 67% of Sony's sales …
- Form Factors, Link Better … on CARI Stream look like the real-life rendering of an early 90s VR demo, only there's too much ray-tracing (presumably this is a non-interactive …
- IT'S SIGGRAPH TECHNICAL PAPERS PREVIEW TRAILER TIME, BABY! … Beat Sabre [9] , a 2019 VR rhythm game that came out in May 2019 and where you swat sabers to the rhythm of music--here's a video …
- Take your time reading this one … a physiological change in relation to a visual illusion (click through, there’s pictures!) A great thread explaining how a paper used immersive VR to investigate the size …
- Cynical, me?; Snow Crashing Ch 13, part 3 … Just like our Google Earth and other zoomable user interfaces, and in another reference to current attempts at VR head mounted displays, Hiro’s goggles notice his eyes …
- No, not a mid-life crisis; Snow Crashing … Even now, there’s a big problem with navigating VR spaces and why you don’t get first person shooters or games like Portal where you *run around …
- Snow Crashing … Doom, Quake, other games where you shoot things) and now CTO at Oculus VR at Facebook. I mean, that one's pretty boring. And that's Chapter 9 …
- Firebreak Protocol … I’d been invited to take part in a conversation with a team in Intel’s client computing group - working on VR - as part of their research into …
- At Any Cost … like I need to know more of what's happening in games and VR) has slowly crept up. Which makes PC Building Simulator really interesting because building a …
- They Should Have Sent A Poet … Suffice to say that one of the most interesting replies that I got the other day was from my good friend Tom Armitage who reminded me that VR …
- This Generation's Commodore 64 … Cheap VR, great VR, and optional 4k craziness | Ars Technica [3] Tickle: Program Star Wars BB-8 Droid, Drones, Arduino, Dash and Dot, Sphero, Robots, Hue, Scratch, and …
- Of Course I Still Love You … not VR, but probably AR. Some sort of APPLE glasses? Look, here's a company that a) buys more high quality high resolution screens than anyone else; b …
- Not A Tightrope … On the whole VR is A Potential Next Big Thing, I've been talking with a number of friends about what the equivalent now is of a parent …
- Snow Crashing (10); How The Web Works Now … The VR system in Snow Crash - specifically for undetermined and potentially impractical reasons *only* in The Black Sun - is so good that Juanita can *literally* read *every* expression …
- Names; The Condition … a command-and-control network for an OS X worm The jetstream changes VR is at the stage of the Gartner Hype Cycle where people are just doing …
- Email; Snow Crashing (10); 2014 (4) … And then we have a dream of VR, right - a description of a scene where Da5id notices Hiro and "indicates with a flick of his eyes that this …
- Belong; Snow Crashing (9); Humans As A Service … Stephenson is really going for the VR concept here with the Black Sun. We've got space (the Black Sun, a bar, is as big as a couple …
- This Is My Next; And How It Felt … What am I interested in? Here's a short list: - net-native games and storytelling for the non-core-gamer audience - wearables done right - consumer VR and poking …
- Computer Says No, Snow Crashing … than you are," which strikes me as a) completely missing the point of VR in the first place, and b) ridiculously unenforceable. Much easier to make everyone the …
- a16z Strikes Again; Xbawks; Inside Baseball; The Continuity Field … you can look up the paper at Nature Neuroscience[2]. *Cough* implications for VR *cough*. This kind of makes sense. The raw bitrate of information you'd be …
- Yet More VR; TV is still fucked; Vox.com; Ugh … 1.0 Yet More VR With apologies to Douglas Adams: "Virtual reality is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it …
- Internet of Poor People; Re-introductions; Odds … I am still thinking about VR. Projects wise, I need to pick up work on SULACO BLUE, which I kind of set aside for a couple of days …
- Living In An Immaterial World; Snow Crashing 4; Odds … I'm thinking a lot, still, about VR at the moment and where it's going to go. There are those who're bullish about it and those …
- Not Yet A Phyle; Ready Player One; Fantasy Acquisitions … it's just a written record of where we wish VR was, rather than anything particularly new. Sure, it's coloured in and a bit more detail has …
- Station Ident; Snow Crashing 2; Computers, AMIRITE?; A Book on your Face … It may well be that right now our grasp for VR has just caught up with the reach we hold in our imaginations with renewed interested in VR …
- Snow Crashing; danah boyd; Facebook and Oculus Rift … And naturally, he's got the VR headset Valve are convinced we'll all be using in five year's time. Hiro's main "job", though, as freelancer …
- Not Trying Is A Signal, Peak Game, EasyHard, SnapChat … I think we've hit Peak Expensive 3D FPS AAA Story Game, modulo things like Michael Abrash's dream of VR Within Five Years Yes Really I Mean …
- The Beginning … Valve, who accidentally found themselves on top of the digital distribution pile for gaming with their Steam service, have a point of view paper out on how VR …