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- Apple and Nike; Critiquing Everyone Deserves Great Design; Odds … How to prevent useless products The manifesto now sets up a problem: that social product design is driven by tough constraints, and bad design results when user desires …
- What if they’re all right?; I didn’t make this; I write because … At the designer’s company, all the designers and product managers have been fired, leaving just developers. At the developer’s company, all the developers and designers have …
- Exaflops Ahead; The Store with Too Much; Deceptive Design … I can go to a particular HDMI cable from one manufacturer, go to that product page and if I'm lucky, that product page has length and color …
- Black Design … Design fiction used to be made fun of in the design industry, its product being glossy corporate videos that showing products and services that promised wonderful things but …
- If You Want To Make Products; Enterprise Driven Software Development; Odds … Whether that's product strategy or design or research or whatever: product management simply isn't a discipline that exists at most traditional agencies. And product management isn …
- Strategy UX; Numérasse, Very Specific 3D Game Engine Aesthetics, Humming … Instead of challenging teams to stretch their thinking to address deeper and subtler user needs, product design practices have become increasingly less insight-driven. UX processes in many …
- On Design; New Aesthetic Zeitgeist Bingo; Odds … And yesterday, a change in mindset for designers was the best shot at creating products and services for social good. Baker thinks designers, as a whole, are at …
- Some Thoughts On The Illustrated Primer, Fax Your GP … etc.), Stephenson's worldbuilding extends all the way through from a physical description of the design and manufacture of the product: its codename and its assembly, the tools …
- We Have Always Been At War; Our Independence Day; Spimes, Duh … the more time your designers or product owners spend with end-users, the better designed those products or services tend to be: "There is a direct correlation between …
- OVERNIGHT SUCCESS … And also inaccessible *compared to what it could be*, and I realise that that makes me sound like an armchair product manager/game designer/creative director but hey …
- Not About How it Looks … August 2025 ↩ Hugo Boss did not design any Nazi uniforms, instead merely produced and manufactured them. ↩ What I learned about productivity this year ( archive.is ), Casey Newton, Platformer …
- Structure; Humble, Direct and Curiously Cautious; The Scale Of Things, Risks … their focus on design and technology in the service of design. On the one hand you could look at a company like BERG and its cloud product positioned …
- Unicorns; Six Minus … why does that person talk to so many people? Inadvertent Product Mangers or Inadvertent Service Designers are exactly the kind of people who are connectors, and fulfill a …
- Doing What’s Important; Hidden Reasons; When They Tell You, Etc... … The aim is to open up the debate on which strategies in product design are truly 'best' suited to our needs. The project does this thing where it …
- Humane Technology; They Shoot Jobs, Don't They; On Depression … we have a glut of technology created to enhance the human condition designed by people who prefer interaction mediated by screens. And I know it's not *that …
- The Product Wars; Emergency _________ Hologram … This early action of turning the United Kingdom into a service significantly out-competed the European product offering and by mid-2035, the Director of Design and Delivery …
- Small Pieces, Loosely Joined; The New Slang … 1.0 Small Pieces, Loosely Joined My interpretation of the "small pieces, loosely joined" is that it's an explanation of the design philosophy first of Unix, and …
- Yet More VR; TV is still fucked; Vox.com; Ugh … There's the product part, of course. I'm super interested to find out what Oculus's product strategy is going to be - presumably they don't want …
- Depth, Not Breadth … of CEO who has a chance of allowing that design team the room to actually make usable products. There's a wonderful irony here in which last week …
- They Should Have Sent A Poet … At places like Apple, I'm reasonably sure that writers for Siri are kind-of in MarComm and less in the product side, and fall more under Schiller …
- Form Factors, Link Better … What's nice to see after the fact is the production designer for Star Trek: Picard saying: Interfaces will always be challenging. Going smaller is not always the …
- Welcome to the Churn … This was basic product design and Facebook leadership having a blind spot (perhaps even an intentional one) about how their product *could* be used by a malicious third …
- Some things … product NIMBYism. Some people might call it shitposting, but I honestly do think (he says, self-defensively) that when I post something like this : * introduction to design thinking …
- They Don't Owe You Anything; Awkwardly Specialised … But they're doing what they were originally designed to do, and they were not necessarily originally designed to constantly adapt. That's a *different* kind of institution …
- Conan, What Is Worst In Life, And Why? … But if you work at one of those companies, in design, or development or service design or even product management or whatever, then suddenly you have to make …